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Supplied by a partnerSeptember 11, 2026
--- Gambling Takes Online Games by Storm This year, regulators stepped in as video games adopted embedded slot machines and gambling mechanics. It is a pivot for the ultra-competitive games industry. What counts as gambling-style features in games Video games are increasingly integrating gambling-like elements such as loot boxes, gacha systems, spin-the-wheel rewards, skin betting, and token wagering mechanisms. These features share common traits with gambling: reliance on chance, variable rewards, and incentives to prolong play. Loot boxes are randomized reward systems common in games, where players purchase virtual containers of unknown value, hoping to obtain rare items. Similar mechanics include gacha—apps that offer random selections from a store of items, and spin-the-wheel systems. Why game designers use them Game designers incorporate gambling-style mechanics because these features capitalize on human psychology to maximize engagement. They add intensity, generate near-misses that entice replay, deliver frequent small wins, and engage the senses to prolong play. Clear disclosure of odds remains rare. How big publishers are adapting As regulatory scrutiny intensifies, game publishers are shifting toward more transparent monetization strategies. While still selling cosmetics and other digital accessories, many developers are adopting so-called "battle passes." Battle passes allow players to make incremental progress through the game, paid either through purchases or simply via gameplay. The game earns from battle passes through sales of tiers that accelerate progress or unlock additional rewards. While publishers adapt, the biggest game platforms are themselves facing pressure from new regulations. At a Genshin Impact-style spin-the-wheel level, parents and regulators argue this blurs the line between gaming and gambling. At that high level, critics claim it resembles online casino entertainment. Regulatory pressure Regulators in multiple jurisdictions are responding to the rise of gambling-style mechanics in video games. Measures include requiring probability disclosure, restricting loot boxes for children, and debating whether these features constitute gambling. This tension is only increasing. In Italy, the Games Authority (AGCM) has opened formal investigations into Activision Blizzard over loot box monetization in Diablo Immortal and Call of Duty: Mobile. Globally, video game and esports regulators are being questioned regarding youth exposure, parental permissions, and consumer protections. What this means for players The proliferation of gambling-like mechanics in mainstream video games has significant implications for players. These features are specifically designed to encourage extended play and spending, potentially leading to increased risks of compulsive gaming behaviors, excessive spending, and adverse effects like addiction and financial harm in vulnerable players. The line between entertainment and gambling is not always clear, posing challenges for responsible game design. What to watch next In the future, other multinational companies in tech and games are likely to face similar regulatory actions to those seen in Europe. As industry analysts forecast, publishers may shift from randomized rewards towards alternative monetization models. In the longer term, advocates are pushing for stronger child-protection measures. One sign is the shift in PEGI ratings—now requiring a minimum PEGI 12 rating for games that sell "paid random items." The rise of gambling-style mechanics in video games is a phenomenon deeply rooted in psychology and design that is increasingly being scrutinized by lawmakers and regulators. As the industry adapts and regulations evolve, the future of gaming is likely to see more transparent monetization approaches, with greater emphasis on player protection measures. ---
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